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Posts Tagged ‘Funzors’

A Big Day in Ultrablamtacular History

June 7th, 2010 jason No comments

Ultrablam passed a big milestone yesterday – two, actually. Read more…

One More Thing

August 25th, 2009 jason 1 comment

My awesome editrix is going out of town this week. And I just found out tonight that she ordered the new Batman video game to keep me company while she’s away. Jona rocks.

Funzors

June 9th, 2009 jason 4 comments

It occurred to me that I have been using the word Funzor(tm)* for a while now, without explaining what I mean. A Funzor(tm) is a unit of fun. Something which is fun is possessed, therefore, of one or more Funzors(tm).

* The ™ is sarcastic. Anyone else remember “Nazi(tm)” from the Indiana Jones RPG?

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Trust – Now You See It

June 9th, 2009 jason 3 comments

Now, the solution to the Trust dilemma was simple. Stupid simple. Really.

You’re going to want to hit me when you realize how dumb I was before. And really, I deserve it. But here goes:

It became clear to me that tracking Trust separately from Confidence was broken. Badly broken. Trust was supposed to always be a value between 1 and Confidence -1, unless Confidence was 0, in which case Trust was 0, t00. That by itself is too complicated for Ultrablam! It is seriously lacking in Funzors. I should have known that the fact that I never felt satisfied when I explained it mean that it was broken. Mea culpa. On top of that, how are you supposed to keep track of it, exactly? Let’s say you start a session with 5 Confidence and 3 Trust. OK, no problem. But now you get hurt and spend 3 Points of Confidence to recover from Unconscious to Injured to Fine. Now, you’ve got 2 Confidence and 3 Trust. Which isn’t possible. And you’ve been following all the rules, tracking Confidence, and paying attention. Now you’re in an invalid state. That’s just wrong.

I envisioned Trust as Confidence you have in other people. That’s it. That’s all it is. The rules saying Trust had to be less than Confidence were arbitrary and prescriptive. It’s entirely possible for someone to have little Confidence in himself but lots of Trust in others. So coming to the conclusion that Trust and Confidence were the same thing in different places, meant that we were doing all the above tracking and calculating to figure out a number that we already knew. So, I’m getting rid of the box “Trust” on the character sheet, the rules for determining initial Trust, the rules for tracking consequences to Trust, and all that jazz.

I’m keeping the core component, which is; when you have Confidence in another Character, that’s Trust. All the rules apply. It’ll even be referred to as Trust, but it’s just Confidence that’s on loan.

Less work, fewer rules, same effect, more Funzors. Win.

This is Fully Bawsome

May 13th, 2009 jason No comments

Here’s a guy who made a bunch of D&D monsters. In origami.

Credit where it’s due: You could run a blog for years and have people think you’re clever, just by stealing judiciously from BoingBoing, which is where I got this link.