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Help me out here

March 27th, 2009 jason

Hello, playtesting-type folks. I’m trying to put together a page on what makes Ultrablamtacular! special. I know it might sound like I’m just fishing for compliments, but really, I’m looking for some help describing Ultrablam! to an audience that’s never played it.

I’ve put the things that I came up with here. If you have anything to add, change, or disagree with, please comment here or drop me an email. Thanks!

  • One set of rules supports all genres of play
  • Fast, easy character generation without needing to refer to the book for lists of skills, powers, etc..
  • Almost no math in chargen or in game (counting is not math)
  • Fast-paced play structure means it’s almost always your turn
  • Systematized rewards for teamwork
  • Systematized rewards for increasing the depth and detail of characters
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  1. Jona Kottler
    March 30th, 2009 at 23:35 | #1

    collaborative setting creation

    Also, focus on “Trust” rather than saying “systematized rewards for teamwork.” We’re talking Trust(tm) a wholly owned funzor of UB!

  2. March 31st, 2009 at 07:37 | #2

    @Jona Kottler
    Setting creation, right! Thanks!

    Also – “funzor?” – Mine now!

  3. Jona Kottler
    March 31st, 2009 at 09:32 | #3

    I guess since I stole Tina Fey’s “meert” that’s ok.

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