Trusty Mechanics
Not a thing to do with automobile repair. But everything to do with how Trust works in the game. I’ve revamped the system to be more like what I imagined. I think it’ll be fun and I can’t wait to test it in play. I was right, it was quick. But that’s because I had a pretty good idea how I wanted it to be, and it was dead simple.
In other news, I’ve gotten some good ideas just today about Villain combat, but they’ll have to stew for a while before they’re tasty.
Also, I forgot to include A Song of Ice and Fire Roleplaying in the list of things I won’t be able to read until I’m done with two more significant mechanical chunks of game. However, based upon the rate of GRRM products, there’s a good chance I’ll be well past finished with those chunks by the time that book hits my FLGS.






